bomberman

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Pass, Bomberman Quest

Pass (パース, Pāsu), also known as Parse, Tiglon, and Cecil the Tiger, is a recurring enemy in the Bomberman series.

Description

Bomberman (NES)

Pass moves faster than most of the eight enemies, making it the second-fastest enemy, rivaled only by Pontan, but cannot go through Soft Blocks. It often pursues Bomberman. Its behavior and appearance is kind of similar to Minvo, leading to assume that the two enemies could be somehow related as brothers, though Pass has ears, white cheek fur and fangs, and is a tiger. Unlike Minvo, however, Pass is smarter and always chases Bomberman if encountered. It's associated with the Fireproof Power-up and as such, will appear if said power up is blown up by a bomb, or the exit of a level with this power up present is bombed. It will harm Bomberman on collision. It takes 1 hit to defeat and yields a score of 4000 points.

Bomber Boy

Appears in Game B, a direct port of the NES Version. Behavior remains identical to its NES iteration. It takes 1 hit to defeat and yields a score of 4000 points.

Bomberman (TG-16)

In Bomberman (TG-16), it is the only one of two smarter enemies, the other being Pontan. It tends to pursue Bomberman and usually stays away from bombs. Most of the time, Pass will spawn if the Exit is bombed or if a power-up is destroyed. It takes 1 hit to defeat and yields a score of 2000 points.

Bomberman II

In Bomberman II, they appear earlier in the game, in Jail. Much of their appearance and behavior has been recycled from the first game, aside from small differences in the sprite and their behavior - they will get gradually faster once they see the protagonist and will commonly pursue him. It also evades bombs. Pass will appear most of the time when any power up is destroyed by a bomb, or, if the Exit is bombed. It takes 1 hit to defeat and yields a score of 400 points.

Bomberman '93

In Bomberman '93, it is found in World 2 and World 3. It tends to pursues Bomberman as usual. It takes 1 hit to defeat and yields a score of 500 points.

Panic Bomber series

In Panic Bomber (Arcade), Pass moves faster than the first three enemies. Pass will sometimes hesitate to place a block during gameplay. Its behavior in Super Bomberman - Panic Bomber W is similar.

Saturn Bomberman

In Saturn Bomberman, They are found in the Tower, in Master Mode. It is the fastest moving enemy in the Master Mode. It moves aimlessly. However, instead of pursuing Bomberman, Pass has a bad habit of running away from Bomberman when he's nearby. It takes 1 hit to defeat and yields a score of 200 points.

Bomberman World

In Bomberman World, it appears only in the Challenge Mode. It take 1 hit to defeat and yields a score of 800 points.

Bomberman Party Edition

Appears in 1P Mode, remake of the NES Version. Except for its updated graphic on both retro and modern mode, its behavior remains unchanged. It takes 1 hit to defeat and yields a score of 4000 points, it is called Tiglon in the American manual.[2]

Bomberman Quest

In Bomberman Quest, Pass moves around randomly. When it is near Bomberman, it will jump up into the air and then leap toward him. A Landmine can be placed at its landing point to catch it off guard. Pass has 4 HP and yields a Fire item upon its defeat.[3]

Bomberman Land 1

It appears in both Standard and Special Modes. It takes 1 hit to defeat in both modes. In Standard Mode it yields 10 Score Points, while in Special Mode it gives 1 Exp.

Bomberman 64 (2001)

Pass appears here as a normal enemy in the Classic Mode, where it takes 1 hit to defeat. It also appears in one of the minigames where the player has to avoid the enemies to find the exit. Here, it has a different color.

Bomberman Land 2

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Bomberman Kart DX

Pass appears in the Survival Mode as a regular enemy.

Super Bomberman (mobile)

Pass first appears in Round 15. It takes 1 hit to defeat and yields a score of 900/1000 points (score increased in later rounds).

Bomberman DS

It reappears in Bomberman DS. Pass moves aimlessly. It takes 1 hit to defeat and yields a score of 4000 points.

Bakufuu Sentai Bombermen

Appears in the Classic Mode of the game. It takes 1 hit to defeat and yields a score of 2000 points.

Bomberman (Nokia)/(Motorola)

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Bomberman Deluxe

It first appears in Round 15. It takes 2 hits to defeat and yields a score of 2000 points.

Bomberman Victory

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Bomberman Portable

In Bomberman Portable, it is found in the Classic Mode only. It's behavior is unchanged, like the NES version. It takes 1 hit to defeat and yield a score of 4000 points.

Bomberman Reprint

Appears in both the Classic Mode and Arrange Mode.

Bomberman (2007)

Appears in both the Classic Mode and Supreme Mode. In Supreme Mode, A giant version of it is also fought as a boss.

Bomberman (iPod)

In this game it first appears in World 2-1. It takes 1 hit to defeat and yields a score of 800 points.

Bomberman Touch 1

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Bomberman Touch 2

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Bomberman Dojo

It first appears in Stage 08 (may vary depending of the versions) of the Tower of Bobal. It takes 1 hit to defeat.

Bomberman Chains

In this game, it is one of the standard enemies that need to be destroyed. When 3 of them are destroyed simultaneously, it counts as a chain and earns 10 points by default. Each stage requires a certain number to destroy. There is also an achievement "Pass Killer" that requires 5000 of them to be destroyed.

Other Appearances

Star Parodier

Appears as an enemy on Stage 6.

Trivia

Gallery

References

  1. Bomberman (NES) Japanese manual, pg. 7
  2. Bomberman Party Edition U.S. manual, pg. 12
  3. Bomberman Quest Official Guidebook, pg. 30